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Carousel Volume 2 #1
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carousel.iso
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mactosh
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hc
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sfx3.sit
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Sfx stack 3
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card_3047.txt
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Text File
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1988-11-25
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10KB
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495 lines
-- card: 3047 from stack: in
-- bmap block id: 2330
-- flags: 4000
-- background id: 2594
-- name:
-- part 1 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=25 top=100 right=122 bottom=171
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Baby Lamb
----- HyperTalk script -----
on mouseUp
play "blamb"
end mouseUp
-- part 2 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=26 top=153 right=174 bottom=172
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Elephant
----- HyperTalk script -----
on mouseUp
play "elephant"
end mouseUp
-- part 3 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=26 top=180 right=199 bottom=173
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Sea Lion
----- HyperTalk script -----
on mouseUp
play "seal"
end mouseUp
-- part 4 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=184 top=101 right=122 bottom=306
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Lamb
----- HyperTalk script -----
on mouseUp
play "lamb"
end mouseUp
-- part 5 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=184 top=126 right=147 bottom=307
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Chimp
----- HyperTalk script -----
on mouseUp
play "chimp"
end mouseUp
-- part 6 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=184 top=152 right=174 bottom=306
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Puppy
----- HyperTalk script -----
on mouseUp
play "pup"
end mouseUp
-- part 7 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=184 top=179 right=199 bottom=307
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Turkey
----- HyperTalk script -----
on mouseUp
play "turkey"
end mouseUp
-- part 8 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=184 top=232 right=251 bottom=308
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Hi!
----- HyperTalk script -----
on mouseUp
play "hi"
end mouseUp
-- part 9 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=184 top=255 right=274 bottom=308
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Uuuh!
----- HyperTalk script -----
on mouseUp
play "uuuh"
-- this sound is from Michael Jackson's "PYT"
end mouseUp
-- part 11 (button)
-- low flags: 00
-- high flags: 0001
-- rect: left=387 top=279 right=312 bottom=421
-- title width / last selected line: 0
-- icon id / first selected line: 20098 / 20098
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: New Button
----- HyperTalk script -----
on mouseUp
visual effect dissolve
go home
end mouseUp
-- part 12 (button)
-- low flags: 00
-- high flags: 0001
-- rect: left=388 top=243 right=274 bottom=421
-- title width / last selected line: 0
-- icon id / first selected line: 2478 / 2478
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: About
----- HyperTalk script -----
on mouseUp
visual effect dissolve
go to card 2
end mouseUp
-- part 13 (button)
-- low flags: 00
-- high flags: 0001
-- rect: left=382 top=207 right=238 bottom=420
-- title width / last selected line: 0
-- icon id / first selected line: 32670 / 32670
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Play All
----- HyperTalk script -----
on mouseUp
put "Baby Lamb..." into background field "Playing"
play "blamb"
wait until the sound is "done"
put "Lamb..." into background field "Playing"
play "lamb"
wait until the sound is "done"
put "Bark..." into background field "Playing"
play "bark"
wait until the sound is "done"
put "Chimp..." into background field "Playing"
play "chimp"
wait until the sound is "done"
put "Elephant..." into background field "Playing"
play "elephant"
wait until the sound is "done"
put "Puppy..." into background field "Playing"
play "pup"
wait until the sound is "done"
put "Sea Lion..." into background field "Playing"
play "seal"
wait until the sound is "done"
put "Turkey..." into background field "Playing"
play "turkey"
wait until the sound is "done"
put "Gimme a beat..." into background field "Playing"
play "gimme"
wait until the sound is "done"
put "Hi!..." into background field "Playing"
play "hi"
wait until the sound is "done"
put "Nice to be here..." into background field "Playing"
play "nice"
wait until the sound is "done"
put "Uuuh!" into background field "Playing"
play "uuuh"
wait until the sound is "done"
put "" into background field "Playing"
end mouseUp
-- part 14 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=385 top=160 right=197 bottom=419
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Silly
----- HyperTalk script -----
on mouseUp
put "Charge!" into background field "Playing"
play "uuuh" tempo 300 g3 c4 e gh eq g
Wait until the sound is "done"
put "" into background field "Playing"
end mouseUp
-- part 17 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=377 top=30 right=51 bottom=488
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Open Stack...
----- HyperTalk script -----
on mouseUp
play "uuuh" tempo 60 c2h
answer "Do you really want to leave this stack?" with "Yes" or "Cancel"
if it is "Cancel" then exit mouseUp
doMenu "Open Stack..."
end mouseUp
-- part 18 (button)
-- low flags: 00
-- high flags: 0001
-- rect: left=459 top=296 right=321 bottom=487
-- title width / last selected line: 0
-- icon id / first selected line: 27009 / 27009
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Next
----- HyperTalk script -----
on mouseUp
play "uuuh"
visual effect scroll right
go to card 2
end mouseUp
-- part 20 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=468 top=277 right=294 bottom=487
-- title width / last selected line: 0
-- icon id / first selected line: 6720 / 6720
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Backkk
----- HyperTalk script -----
on mouseUp
pop card
end mouseUp
-- part 21 (button)
-- low flags: 00
-- high flags: 2000
-- rect: left=453 top=248 right=266 bottom=484
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: to 3
----- HyperTalk script -----
on mouseUp
visual effect scroll up
go to card 3
end mouseUp
-- part 22 (button)
-- low flags: 00
-- high flags: 8000
-- rect: left=445 top=214 right=232 bottom=487
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Toons
----- HyperTalk script -----
on mouseUp
visual effect checkerboard
go to card 4
end mouseUp
-- part 23 (button)
-- low flags: 00
-- high flags: 2000
-- rect: left=458 top=165 right=202 bottom=475
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Control Panel
----- HyperTalk script -----
on mouseUp
doMenu "Control Panel"
end mouseUp
-- part 24 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=25 top=127 right=149 bottom=171
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Bark
----- HyperTalk script -----
on mouseUp
play "bark"
end mouseUp
-- part 25 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=25 top=232 right=251 bottom=172
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Gimme a beat
----- HyperTalk script -----
on mouseUp
play "gimme"
end mouseUp
-- part 26 (button)
-- low flags: 00
-- high flags: A004
-- rect: left=26 top=255 right=274 bottom=173
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Nice to be here
----- HyperTalk script -----
on mouseUp
play "nice"
end mouseUp
-- part 27 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=387 top=122 right=159 bottom=421
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Silly
----- HyperTalk script -----
on mouseUp
put "!egrahC" into background field "Playing"
play "uuuh" tempo 300 g4 e c g3h c4q g3
Wait until the sound is "done"
put "" into background field "Playing"
end mouseUp